9/9/2023 0 Comments Spear spewer mono red redditWhile such a deck is actually impossible to build (anything that wants to even attempt to have a chance at so much as participating in a game with the most competitive of decks has to run the sorts of cards that more casual players shun entirely), decks of this type can pretty happily sit at a table with anything from a “type-2” deck to a “type-4” deck. The name of this type is based off the “75%” deckbuilding philosophy, that states that the way to build an EDH deck that can handle the most competitive of players while not being unfun for the most casual is to make one at 75% power. If there are any combos in these decks, they are horribly janky and inconsistent ones, requiring so many pieces to function that it feels fair. These types of decks are typically not exactly “good”, still containing many suboptimal choices and often with abysmal mana-curves, but the decks still tend to have some bite to them. I would also consider decks built with some sort of arbitrary restriction - EG “no rares” or “no cards over $2”, as well as builds of “grouphug” and “chaos” that just do not have a way to win to be in this category. This is actually where I would rate the precon decks that Wizards makes every year. You probably aren’t going to see random French-Vanillas in a deck like this, and they typically tend to have some sort of strategy and coherence. Decks of this type are often composed entirely of cards most players would never give a second look at, and typically cannot stand up to anything much stronger than a precon, if that.Īs opposed to Type 1 decks, Type 2 decks tend to have some amount of selectivity in the cards they play. Decks like “Ladies Looking Left” or “Chair Tribal” or “Mono-Red Samurai” - full of a whole lot of flavor, but almost nothing else. Other decks of this type tend to be gimmicks or “theme decks”, created by a more enfranchised player as a form of self-expression. Some may be monstrosities containing 65 random green creatures and 35 forests, or “troll decks” containing 5-drop removal spells and Divinations with literally zero win-con. Their curves are nonexistent, their decks are incoherent, and their cards are unsleeved. Whether from inexperience or lack of funds, many players of EDH have decks that are barely functional - containing little more than draft chaff and starter-pack rares. As such, I have decided to try creating my own classification system for EDH decks:Įveryone was new to EDH at one time. It would also be good to have a metric for discussing certain cards or deck-archetypes. However, a good way to classify EDH decks is needed in order to better communicate what kinds of decks you are playing to the rest of your pod or playgroup so everyone can have an enjoyable experience. Most people tend to classify EDH decks as either “Casual” or “Competitve”, but the divide between the two is both subjective and blurry. However, not all EDH decks are created equal - the possible disparity in power level between any two EDH decks is potentially as large as the difference between a bad draft deck and a tuned Vintage deck - and any sort of deck in between. A deck builder can build almost any kind of deck imaginable - from the typical control, combo, aggro, and midrange decks to decks like Stax, chaos, pillowfort, and anything in between. It is no secret that EDH is a very diverse format - probably the most diverse format out there.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |