![]() CTR Nitro-Fueled has a few items that can even out a race, such as the Warp Orb that tracks the leading driver while hitting other drivers along the way, similar to Mario Kart’s blue shell. Multiplayer was fun when my competitors quickly got the grasp of power sliding, but other times I just found myself explaining how to play more than playing. “If you’re bad at CTR Nitro-Fueled, items will not save you – and that's not an insignificant hill to climb. Casually DifficultĬrash Team Racing Nitro-Fueled’s mandatory fast-pace and lack of catch-up items make it the most exhilarating kart racer I’ve played, but this isn’t the kart racer you want on the TV during Thanksgiving or a friendly get together. Instead, these souped-up beakers also add a rain cloud above your opponent's head to slow them down for several seconds after they recover. For example, TnT crates become nitro crates that explode as soon as you touch them and green beakers become red ones that don’t just spin you out. Likewise, wumpa fruits may seem like “basically coins in Mario Kart" but, in addition to increasing top speed, once you’ve collected 10 you’ll earn “Juiced Up!” power-ups. But once you drive into it the crate is placed on your head, allowing you to jump over and over again with the hope of getting it off of you before it explodes. TnT Crates crates take a few seconds to explode once touched, just like in the platformer. Neo Cotex picks it up it’s the Uka Uka Mask instead. The Aku Aku mask generally provides invincibility, but when Dr. But I’ve always loved how much the Crash racing series draws from the story and world of mainline Crash Bandicoot platformer games. Most of these items function in predictable ways given the genre: one provides invincibility and increased speed, turbos give a boost, beakers function as traps on the track, and so on. ![]() ![]() It’s not a kart racer without items, and all 11 CTR favorites are back (two of which are exclusive to the Battle modes). Do you go for the boost even when the next barrel drop makes it a close call? Can you deal with dodging beakers without getting eaten by the plant waiting on the sidelines? The tracks were designed to make the power slide shine and the result is something fast, playful, and memorable. And although they have predictable patterns, environmental obstacles prove to be an actual challenge. I adored just about every single one of them, from sewers that encourage major power sliding to tunnels completely lined with turbo boosts. Given that, it’s a disappointment that the Adventure mode only sends us through just 17, (minus a few optional challenges), all of which come from the original CTR. There are 31 race single tracks in Crash Team Racing Nitro-Fueled cutting across both Crash Team Racing and Vicarious Visions’ 2003 sequel, Crash Nitro Kart. And when you succeed, you can feel proud as you slide to victory. ![]() The amount of feedback the turbo meter gives you makes power sliding easy to understand and yet still hard to master. Chain three of these together and you’ll get an even stronger boost, calling into question the so-called perfection of the individual boost. The meter will fill and, once it’s red, you can tap the opposite trigger to perform a “good” boost that rockets you forward, but if you wait a bit longer the meter will fill to the second section and get you a “perfect” boost that blasts you ahead even faster. Here’s how it works: you initiate a slide by holding L1 or R1, and move the joystick based on which direction you intend to drift in. The bottom right-hand corner has a HUD equipped with a bigger and better turbo meter than we’ve seen in previous games in the franchise. “Power sliding, aka drifting, is a classic mechanic across kart racers but CTR Nitro-Fueled has a unique approach to it. ![]()
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